Gaming

Pathfinder Adventure Card Game: Skull & Shackles Base Set

Launch a campaign to control the Shackles with the Pathfinder Adventure Card Game: Skull & Shackles Base Set. This complete, cooperative strategy card game pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Pathfinder Roleplaying Game’s award-winning Skull & Shackles Adventure Path. Choose your character’s class; build a deck of allies, …

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Pathfinder Roleplaying Game: Bestiary 4

The mightiest monsters and foulest foes of nightmare and legend rampage into your Pathfinder Roleplaying Game campaign with Bestiary 4! This collection of creatures shatters all past thresholds of danger and destructiveness with phenomenally powerful beings like demon lords, kaiju, juggernauts, and Great Old Ones – including invincible Cthulhu! Terrors like nosferatu vampires, clockwork dragons, twisted fleshwarps, and …

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Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition

The original Pathfinder Adventure Path returns in this complete hardcover edition celebrating five years of Pathfinder and 10 years of Paizo Publishing! Expanded and updated to the current Pathfinder RPG rules, this unprecedented collection brings together six classic Pathfinder adventures to create an entire campaign! The Rise of the Runelords Adventure Path begins with a goblin attack and …

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Pathfinder Roleplaying Game: Pathfinder Unchained

Break your chains! The Pathfinder RPG contains numerous rules considered sacred by players and GMs alike. Since the system itself was based upon RPG “technology” already more than 10 years old at the time of its creation, “backwards compatibility” often meant sticking with the familiar, even if tradition was filled with cobwebs and decades-old assumptions. Pathfinder Unchained dares …

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Pathfinder Roleplaying Game: Bestiary 2

A good Game Master never has enough monsters, and a good player always has time to kill a few more! The newest hardcover rulebook for the Pathfinder Roleplaying Game presents more than 300 new creatures for all your fantasy RPG needs. From classic creatures like undead dragons, hippogriffs, and the Jabberwock to denizens of the outer planes like …

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Pathfinder Campaign Setting: Inner Sea Races

Along with expansive details on Golarion’s most prominent races you’ll find whole chapters of exciting new character options, allowing you to make your favorite hero’s culture more vital and valuable than ever before! Dozens of racial details and heritages also make choosing the perfect race easier than ever, whether you want to be a Varisian human or an …

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Pathfinder Roleplaying Game: Ultimate Magic

This comprehensive hardcover reference unveils the magical secrets of the Pathfinder rules like never before. Tons of new tricks and techniques for every spellcasting class in the game fill the book, ranging from arcane secrets uncovered by studious wizards to dazzling ki-tricks performed by canny monks to new mutagens for alchemists, new oracle mysteries, specialized channel energy options …

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Frostgrave: Thaw of the Lich Lord

Thaw of the Lich Lord is a complete campaign for Frostgrave that will challenge both new and veteran players. Through a series of linked scenarios, players discover the existence of a new power in the Frozen City, one who was old when the great city was still young, and who saw both its rise and its disastrous fall. …

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Pathfinder Roleplaying Game: Advanced Race Guide

This definitive sourcebook for the Pathfinder Roleplaying Game provides tons of new character options for all seven “core” player character races, from archetypes that allow elf characters to explore their connection to nature and magic, to feats and spells that let a dwarf character carry on the legacy of his multi-generational clan, or a gnome explore her connection …

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Dragons of Autumn Twilight (Dragonlance Chronicles, Volume I)

Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance …

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